A mighty warrior who yields to no enemy attack.
This class is the ultimate protection for a party!
Fulfil prerequisites to gain access to advanced classes...
|1||Taunt||-||0||Lure 1 enemy.||Attract the enemies' attention to protect your friends. Useful for when your allies are surrounded by monsters.||Y|
|2||Amok Slam||100||15||Damage 1 enemy.||Briskly slam weapon into enemy for damage.||N|
|3||Soldier Knowledge||-||6||Def+300 but Atk -300 for 10mins.||Assume fighter stance to fortify defense. Defense goes up at the cost of slightly lowered attack power.||N|
|5||Battle Valor||-||7||Def +200 for 10mins.||Standing up no matter how strong the foe, a fighter's courage strengthens their body. Can be used both on self and on friends.||N|
|7||Defense Form||-||20||Def +600 but Atk -800 for 1mins.||Temporary raise defence at the cost of attack.||Y|
|10||Area Taunt||-||0||Lure 1 enemy. Enemies surrounding target will also be lured.||Use fighting spirit to attract enemies.||N|
|15||Slash||100||12||Damage 1 enemy.||A favorite fencing technique among mercenaries. Attack by sweeping weapon from below.||Y|
|20||Substitute||-||0||Caster takes damage that would normally go to member.||Take damage for your friend.||Y|
|-||Flame Blade||115||0||Damage 1 enemy. Self and nearby party members +10% Atk for 1min.||Elemental Burst. Inflict fire damage on enemy and raise ATK of allies in range.||N|
|4||Max HP +10|
|18||Max HP +20|